November 05, 2017

CRAB SHELL DEVELOPMENT


1 comment:

  1. I reckon you should try some versions that are as shape-based and simple as those jellyfish thumbnails I liked - for example, just simple blue cone or similarly essential shape for your crab? It just seems to me if you kept your characters very shape based in this way, you could put all of your efforts into animation and performance while have this very charming style - because if you take this route for the characters, then suddenly everything else must cohere with that - so environments and backgrounds. Simpler shapes but lovely painterly textures and great character animation.

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